Across the internet, fans are eagerly sharing their selections of the best games of 2025. But what about the stinkers, the failures? It's time to take a moment to examine the absolute worst games of the year, based on the aggregate scores from Metacritic. Could each of these games truly as terrible as the reviews suggest? Here is the list.
10. Nintendo Switch 2 Welcome Tour
Metascore: 54/100, Audience Score: 3.4/10
The early response to this pack-in experience were shaped by its $9.99 price tag, with many voicing frustration it wasn't a free pack-in like some other console launches. Professional assessment varied dramatically, from "crushing disappointment" to more generous appraisals that praised the delightful software underneath the controversy. In spite of the debate, the title proved to be a notable seller during its launch month.
9. Rennsport
Aggregate Score: 53/100, User Score: 3.2/10
Presented as "more than a racing game," this driving sim from European developers garnered largely negative reviews. Critics noted that the game was lacking in key areas, particularly in a year filled with stellar racing titles. In the eyes of critics, this sputtering stinker was better off left in the garage.
8. Bubsy in: The Purrfect Collection
Aggregate Score: 53/100, Audience Score: 8.6/10
Before we start: the irritating colon usage is a minor annoyance. This compilation of 1990s-era Bubsy titles showcases a sarcastic feline known for constant quips. Critics observed that these games were mediocre originally and feel dated with age. The surprisingly strong user score is a baffling oddity to the Metascore.
7. Hunter x Hunter: Nen x Impact
Metascore: 53, Audience Score: 3.5
This manga-based fighter faced widespread disappointment from both professionals and players. Issues included a thin roster of characters and a minimal offering of gameplay modes. Player sentiment was particularly vitriolic, with some expressing a desire that the title's poor performance would serve as a lesson for future projects.
6. Neptunia Riders Vs Dogoos
Metascore: 51, User Score: 5.3
Hailing from the niche Hyperdimension Neptunia series, this bike-riding title tasks players with collecting slime-like creatures. Critics argued that its goal to recreate a *Katamari Damacy*-like gameplay loop didn't land, coming across as more of a cash grab than a meaningful addition to the franchise. Its short length combined with a $40 price tag seemed like a bold choice.
5. Captain Blood
Aggregate Score: 50, Audience Score: 5.3
This title is a curious artifact from the Xbox era, finally released after a very long time in legal limbo. The publishers made the decision to release the game as an authentic product of its time, fully aware that modern gamers might not appreciate its dated design. As such, many reviews noted that the tale of its journey was more compelling than the game itself.
4. Scar-Lead
Aggregate Score: 44, User Score: 2.4
This anime-styled roguelike shooter drawing from games like *Returnal* disappointed with critics. Frequent criticisms centered on repetitive adversaries, monotonous stage design, and a forgettable story. A particular feature involving the protagonist's clothing was seen as adding nothing and detracted from the game's enjoyment.
3. Ambulance Life
Metascore: 44, Audience Score: 4.9
Think of the tense medical sims of the past, then strip away the memorable characters. That, according to reviews, is pretty much *Ambulance Life*. Reviewers found the core gameplay loop to be tedious and repetitive, and the treatment of serious themes was criticized as being tone-deaf. The overall experience was deemed largely unsatisfying.
2. Tamagotchi Plaza
Metascore: 43, Audience Score: 5.8
This new direction for the classic virtual pet formula makes the franchise into a town-management title. The result, based on critics, was a vapid collection of repetitive tasks that rapidly became boring. Some reviews went so far as to label it one of the most disappointing titles available on its platform, pointing to a profound lack of depth.
1. MindsEye
Aggregate Score: 37, Audience Score: 2.5
Positioned as a blockbuster GTA-style title from a ex-Rockstar veteran's experienced developers, *MindsEye* was a notable commercial failure. Reviews heavily criticized its weak action, boring plot, and a multitude of horrendous bugs. Several found it to be a regression compared to much older games in the action genre. Amidst the overwhelming criticism, a tiny number of fans found value in the experience, providing a rare counterpoint.